Talk:Drakkhen
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Questionable NPOV
[edit]From the article:
The small proportion of the gaming population who have played and enjoyed Drakkhen generally consider it a classic of the RPG genre, alongside the likes of Betrayal at Krondor, Final Fantasy IV, and Baldur's Gate -- although its replay value may be slightly lower than these due to its comparative lack of depth, detail, and storytelling. Regardless, the ambience in this game in unparalleled.
There are several NPOV concerns here, including the three games chosen to represent the classics of the RPG genre (while all three games have recieved high critical acclaim, it's a rather eclectic, idiosyncratic ensemble), while the comments on depth, detail, storytelling and particular the ambience are all highly opinionated.211.27.72.91 15:52, 19 August 2006 (UTC)
I do not agree with the above comment. Although the article paragraph in question may sound as an opinion, it is a fair, accurate, and adds to the depth of the article. Since there are no good 'review' sources available, input from the community should be an acceptable substitute.Dragonlord kfb 16:06, 18 September 2006 (UTC) |
Actually, reading this article, you would think that Drakkhen was this super-awesome game that everyone loved as a legendary playing experience. The POV of the whole article is rediculous, even more so when you realize the game was nearly universally panned as utter crap for all of its versions, and even won an award for 'worst RPG' on the SNES. The game was is not played by many people today, was not critically-renowned, not ground-breaking, and failed miserably in the marketplace. - 75.70.220.16 (talk) 15:45, 25 April 2009 (UTC) |
:: I played this game when it was brand new on the Amiga, and played the competing games of that era. I was a bug RPG nut at the time. 75.70.220.16 is pretty much on the money. It was a poor game. The problems included: confusing manual, poor direction, frequent player death, poor in-game translation, and a somewhat clumsy combat interface. It was basically a tech demo for the walking-around experience. Some of the encounters were entertainingly surreal, but mostly it was just confusing and bad. The SNES incarnation greatly cleaned up the translation, added a lot of text, and generally made the game playable, but it was still not great. JoshuaRodman (talk) 21:52, 26 March 2010 (UTC) |
Most every word written inside the above spoiler is incredibly biased and inaccurate for and against Drakkhen's reception. It would be more accurate to say the critical reception was warm, according to mobygames.com, and to this day, people are divided on whether the game has aged well (from what I've seen from modern reviews on YouTube and other websites; take that with a grain of salt). UnderCloud (talk) 04:21, 9 January 2018 (UTC)
Music
[edit]Can someone comment on the differences between the music for the Amiga/PC version and the SNES version? For the most part, the SNES version definitely isn't "orchestral" -- it's moody and synth-driven, bordering on ambient music at times. Goldenband 03:42, 15 April 2007 (UTC)